Aeonian


Aeonian Development Diary: July / August 2002 PDF Print E-mail
Written by Vex   
Thursday, 24 October 2002 03:06
Yet another installment... And again the project is late, but such is life... We're definately getting there though....
Last Updated on Thursday, 24 October 2002 03:06
Read more...
 
Aeonian Development Diary: May / June 2002 PDF Print E-mail
Written by Administrator   
Friday, 28 June 2002 01:15
More delays, a rewrite of a lot of the code, combat, salvaging, banking and maybe an invite?
Last Updated on Friday, 28 June 2002 01:15
Read more...
 
Aeonian Development Diary: April 2002 PDF Print E-mail
Written by Vex   
Wednesday, 29 May 2002 03:50

Another rather late installment in the ongoing development of Aeonian, this time we've covered the new look of the game, and how the various ship systems and levels work.

Last Updated on Wednesday, 29 May 2002 03:50
Read more...
 
Aeonian Development Diary: March 2002 PDF Print E-mail
Written by Vex   
Thursday, 11 April 2002 07:39
We've now begun the first real testing of the game, still lacking any real features, and quite dull and boring. But it is technically a game now... :)
Last Updated on Thursday, 11 April 2002 07:39
Read more...
 
Aeonian Development Diary: The story so far, part two PDF Print E-mail
Written by Vex   
Tuesday, 02 April 2002 18:16

Here's the second part of 'The Story So Far', which will bring you up to date with the current developments...

Last Updated on Tuesday, 02 April 2002 18:16
Read more...
 
<< Start < Prev 1 2 Next > End >>

Page 1 of 2
Categories
Related Items
Search

Login Form



Advertisement

Featured Links:

Vidahost
- Hosting for life
Amazon UK
- Everything you could ever want

Based on the Free template 'Colorfall' by [ Anch ] Gorsk.net Studio. Please, don't remove this hidden copyleft!

feed-image Feed Entries